Thursday, 15 October 2009

honours modelling and animation



Below is a link to a video that demonstrates some of the work i created for my honours project.

http://www.youtube.com/watch?v=g3DzZu19264

I was in charge of rigging and texturing characters as well as developing, modelling and texturing environmental models and props, I also animated and composed these as well as some other shots.

The main characters where modelled by Vykintas Kaszdailis, however i had to do some polygonal cleanup (removing tris, ngons and topological problems).

Dare to be digital work























The tasks I was in charge of in team butterflyers include;
modelling, rigging, and unwrapping the characters, unwrapping environmental objects, cleaning up the teams models to reduce polycounts, scripting textures (laser beam, box glows) and creating props and collectibles.

http://www.youtube.com/watch?v=bSQiX_cTDm8

http://www.youtube.com/watch?v=1pSAcGiqnyg&feature=channel

http://www.youtube.com/watch?v=qfXe0Fc2vl0&feature=channel

The videos above demonstrate some of this work however there were a few other characters such as DR Shockalot, Professor Adams, the kleine scope etc that i have left out of this post.

Later on during the ten week development, i was put in charge of ordering badges and other promotional gear.

The link to our teams trailer can be found below.

http://www.youtube.com/watch?v=hU_nhQpyaJE

Note:

The character entitled winston 2 and every character created for dare 2009 (apart from winston 1) was textured by Andrew Macdonald.